Year 5
Children will learn and develop the following skills in PE:
Dance
Identify and repeat the movement patterns and actions of a chosen dance style.
Compose individual, partner and group dances that reflect the chosen dance style.
Show a change of pace and timing in their movements.
Develop an awareness of their use of space.
Demonstrate imagination and creativity in the movements they devise in response to stimuli.
Use transitions to link motifs smoothly together.
Improvise with confidence, still demonstrating fluency across the sequence.
Ensure their actions fit the rhythm of the music.
Modify parts of a sequence as a result of self and peer evaluation.
Use more complex dance vocabulary to compare and improve work.
Compete and perform
Perform own longer, more complex sequences in time to music.
Consistently perform and apply skills and techniques with accuracy and control.
Evaluate
Choose and use criteria to evaluate own and others’ performances.
Explain why they have used particular skills or techniques, and the effect they have had on their performance.
Gymnastics
Select ideas to compose specific sequences of movements, shapes and balances.
Adapt their sequences to fit new criteria or suggestions.
Perform jumps, shapes and balances fluently and with control.
Confidently develop the placement of their body parts in balances, recognising the position of their centre of gravity and where it should be in relation to the base of the balance.
Confidently use equipment to vault in a variety of ways.
Apply skills and techniques consistently.
Develop strength, technique and flexibility throughout performances.
Combine equipment with movement to create sequences.
Rolls
Forward roll from standing
Straddle forward roll
Pike forward roll
Tucked backward roll
Backward roll to straddle
Jumps
Straight jump
Tuck jump
Jumping jack
Star jump
Straddle jump
Pike jump
Stag jump
Straight jump half-turn
Straight jump full-turn
Cat leap
Cat leap half-turn
Split leap
Vault
Hurdle step onto springboard
Squat on vault
Straddle on vault
Star jump off
Tuck jump off
Straddle jump off
Pike jump off
Squat through vault
Handstands / Cartwheels
Lunge into handstand
Lunge into cartwheel
Lunge into round-off
Travelling and Linking actions
Tiptoe, step, jump and hop
Hopscotch
Skipping
Chassis steps
Straight jump half turn
Straight jump full turn
Cat leap
Cat leap half turn
Pivot
Shapes/Balances
1, 2, 3 and 4- point balances
Balances on apparatus
Part body weight partner balances
Pike, tuck, star, straight, straddle shapes
Front and back support
Compete and perform
Perform own longer, more complex sequences in time to music.
Consistently perform and apply skills and techniques with accuracy and control.
Games
Striking and Hitting a Ball
Use different techniques to hit a ball.
Identify and apply techniques for hitting a tennis ball.
Explore when different shots are best used.
Develop a backhand technique and use it in a game.
Practise techniques for all strokes.
Play a tennis game using an overhead serve.
Throwing and Catching a Ball
Consolidate different ways of throwing and catching, and know when each is appropriate in a game.
Travelling with a Ball
Use a variety of ways to dribble in a game with success.
Use ball skills in various ways, and begin to link together.
Passing a Ball
Pass a ball with speed and accuracy using appropriate techniques in a game situation.
Possession
Keep and win back possession of the ball effectively in a team game.
Using Space
Demonstrate an increasing awareness of space.
Attacking and Defending
Choose the best tactics for attacking and defending.
Shoot in a game.
Use fielding skills as a team to prevent the opposition from scoring.
Tactics and Rules
Know when to pass and when to dribble in a game.
Devise and adapt rules to create their own game.
Compete and perform
Consistently perform and apply skills and techniques with accuracy and control.
Take part in competitive games with a strong understanding of tactics and composition.
Evaluate
Choose and use criteria to evaluate own and others’ performance.
Explain why they have used particular skills or techniques, and the effect they have had on their performance.
Athletics
Running
Accelerate from a variety of starting positions and select their preferred position.
Identify their reaction times when performing a sprint start.
Continue to practise and refine their technique for sprinting, focusing on an effective sprint start.
Select the most suitable pace for the distance and their fitness level in order to maintain a sustained run.
Identify and demonstrate stamina, explaining its importance for runners.
Jumping
Improve techniques for jumping for distance.
Perform an effective standing long jump.
Perform the standing triple jump with increased confidence.
Develop an effective technique for the standing vertical jump (jumping for height) including take-off and flight.
Land safely and with control.
Measure the distance and height jumped with accuracy.
Investigate different jumping techniques.
Throwing
Perform a fling throw.
Throw a variety of implements using a range of throwing techniques.
Measure and record the distance of their throws.
Continue to develop techniques to throw for increased distance.
Compete and perform
Consistently perform and apply skills and techniques with accuracy and control.
Take part in competitive games with a strong understanding of tactics and composition.
Evaluate
Choose and use criteria to evaluate own and others’ performance.
Explain why they have used particular skills or techniques, and the effect they have had on their performance.
OAA
Trails
Start to orientate themselves with increasing confidence and accuracy around an orienteering course.
Design an orienteering course that can be followed and offers some challenge to others.
Begin to use navigation equipment to orientate around a trail.
Problem solving
Use clear communication to effectively compete a particular role in a team.
Compete orienteering activities both as part of a team and independently.
Identify a key on a map and begin to use the information in activities.
Preparation and Organisation
Choose the best equipment for an outdoor activity.
Create an outdoor activity that challenges others.
Create a simple plan of an activity for others to follow.
Identify the quickest route to accuracy navigate an orienteering course.
Communication
Communicate clearly and effectively with others.
Work effectively as part of a team.
Successfully use a map to complete an orienteering course.
Begin to use a compass for navigation.
Compete and perform
Complete an orienteering course on multiple occasions, in a quicker time to due to improved technique.
Offer a detailed and effective evaluation of both personal performances and activities.
Improve a trail to increase the challenge of the course.
Evaluate
Choose and use criteria to evaluate own and others’ performances.
Explain why they have used particular skills or techniques and the effect they have had on their performances.